Password-protect a room
Step 1: allow the matchmaker to identify the "password"
field.¶
Define the "password"
field inside the filterBy()
method.
gameServer
.define("battle", BattleRoom)
.filterBy(['password'])
Step 2: make the room unlisted¶
If a password was provided for create()
or joinOrCreate()
, set the room listing as private:
export class BattleRoom extends Room {
onCreate(options) {
if (options.password) {
this.setPrivate();
}
}
}